![]() with Gruntmods Studios own 'ddraw.dll' and starting Dune 2000 via CnCNet5:Ħ0 FPS itinially, but it then drops to 16 FPS. It seems that the fix only works momentarily for Dune 2000. So, it seems that my initial testing might not have been entirely correct. I can feel the FPS drop from 60 to something much lower, though. Now, same deal, but with using 'DDRAW.dll' instead (W8+8.1 DirectDraw fix)ĭune2000-spawn.exe = 60 FPS, however, the FPS also seems to drop after a few seconds, however, I cannot see the actual FPS without Gruntmods Studios own 'ddraw.dll'. ![]() An observation, initially upon starting the game, I cannot see the FPS counter, however, when it drops to 16 FPS, it shows up. Test results (starting these executables directly and not through CnCNet5)ĭune2000-win8-test.exe = 60 FPS, however, it then drops to exactly 16 FPS after a few seconds. I'm using the CnCNet Gruntmods Studios version.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |